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Luciana Kraus

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Sophmore review


Freshman Studio I

“Impermanence” Paper Project – Inspired by the Buddhist law of impermanence: that all things Begin, Evolve, and then Cease to Exist, this instillation seeks to express the fleeting nature of Memories, Relationships, and Existence itself through the varying size, distance, and opacity.

Calling Card Project

Tasked to create a unique card that encapsulates a classmate’s interests and personality.

I chose to highlight Nimet’s, my partner’s, love for nature and all things outdoors by creating a card that could only be viewed outside, enjoying the sun.


Pattern Project Animation

Exploration of light and color through animated medium; created with Procreate and Adobe After Effects

Song Credit: Spiller- Instrumental Version by Cecile Corbel

Design Inquiry

Exploration of Self through Illustration


Freshman Studio II

Let Color Tell the Story Project –

Challenged to use a limited color palette and use Adobe After Effects to create a three-part animation telling a story


Digital Modeling

Diorama project

Utilizing lighting and texture to create a Diorama depicting “Hidden Garden”


Animation I

Ball Bounce Animation


Sequential Imaging

Initial Concept art for short story “Rutabaga”

Sophomore Studio I

Two Button Game

Concept for visual story telling aspect of Game that could only use two buttons as controls

Sophomore Studio II

Virtual Reality Space – Group Project

Concept art, Sound Design, and Video Editing to create an immersive space that

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